When the gauge fills up in a specific amount, a special move can be used, and the amount of gauge is consumed. Luigi has a gauge which fills up by attacking the player or taking damage from the player, the amount is same as the damage, its gauge's maximum is 75. The music will fade out when Luigi faints, or you are 10 blocks away and not attacking Luigi. U, Super Mario 3D Land, or Super Mario 3D World. It will either play the ground theme from New Super Mario Bros. When Luigi takes the first damage, a music immediately starts up, interrupting the current music. His hitbox height is 1.95m tall and 0.57m wide. When he finishes an attack, it always has an ending lag which lasts 0.15 seconds. He has a unique amount of traction, his traction is 46.7% loose than the default player, so he slides when he stops moving. His walking speed is 4.39694 meters per second, his sprinting speed is 6.3970063125 meters per second. His jumping animation has its legs spread out front and back and one fist up. His jump, walking, and running speed are faster than the player. ![]() ![]() He has a far-ranged attack and also has a dangerous attack when close.
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